[Change Enemy HP]
Function
Changes the HP of an enemy.
Settings
·From [Target], choose the enemy character whose HP should be changed from the dropdown menu.
·Under [Operation] choose whether the HP should be increased or decreased.
·Under [Operand], choose one of the following methods for changing the enemy's HP.
oConstant: Uses a fixed value. Choose from either a constant value or a percentage of the current HP. If using a constant, enter a number between 1~999 to change the HP by. If using a percentage, enter the percentage to change the HP by.
oVariable: Uses a value stored in a variable. For example, if variable no. 2 is specified and contains the value “5” when the command is carried out, the enemy's HP will change by 5.
The variable to be used can be chosen from the [Variables] window that opens when [...] is clicked.
oPercentage: Enter the base value and set the percentage to change the current HP by.
·If [Allow Knockout] is enabled in [Option], when the enemy's HP becomes 0 due to this command, the enemy will be defeated. If the option is disabled, the enemy will be left with 1 HP and not be defeated by the command.