[Change Enemy MP]

 

Function

Changes the MP of an enemy.

 

Settings

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·From [Target], choose the enemy character whose MP should be changed from the dropdown menu.

 

·Under [Operation] choose whether the MP should be increased or decreased.

 

·Under [Operand], choose one of the following methods for changing the enemy's MP.

oConstant: Uses a fixed value. Enter a number between 1~9999 to change the HP by.

oVariable: Uses a value stored in a variable. For example, if variable no. 2 is specified and contains the value “5” when the command is carried out, the enemy's MP will change by 5.
The variable to be used can be chosen from the [Variables] window that opens when [...] is clicked.