[Change Level]

 

Function

·Changes an actor's levels.

 

Settings

bm165

 

·Under [Actor], specify the actor whose level should be changed from one of the following options.

Entire Party

All the members of the party at the time the command is carried out will be the targets of this command.

Fixed

A particular actor will be the target. Choose the actor from the dropdown menu.

Variable

The actor with the same number as the value stored in the given variable will be the target.
For example, if variable no. 2 is specified which contains “5” at the time the command is processed, actor no. 5 will become the target of this command.

Choose the variable to use from the [Variable] window which can be opened by clicking the [...] button.

 

·Under [Operation], specify whether the actor should gain or lose levels.

Increase

Increases Level

Decrease

Decreases Level

 

·Under [Operand], choose one of the following methods to specify the amount by which the level should be changed using the [Operation].

Constant

Uses a constant value. Enter the value to change by within a range of 1~98.

Variable

Uses a value stored in a variable. For example, if variable no. 2 is specified which contains “5” at the time the command is processed, the amount changed will be “5”.

Choose the variable to use from the [Variables] window which can be opened by clicking the [...] button.

 

·If [Show Level Up Message] is enabled under [Option], a message window will show to display the level up message.