[Change Parameters]

 

Function

·Changes an actor's stats.

·1 stat can be changed per command.

 

Settings

bm166

 

·Under [Target], specify the actor whose stat should be changed.

Entire Party

All the members of the party at the time the command is carried out will be the targets of this command.

Fixed

A particular actor will be the target. Choose the actor from the dropdown menu.

Variable

The actor with the same number as the value stored in the given variable will be the target.
For example, if variable no. 2 is specified which contains “5” at the time the command is processed, actor no. 5 will become the target of this command.

Choose the variable to use from the [Variable] window which can be opened by clicking the [...] button.

 

·Under [Operation], specify whether the actor should gain or lose levels.

Increase

Increases stats

Decrease

Decreases stats

 

·Choose the [Parameter] to change from the dropdown menu.

·Under [Operand], choose one of the following methods to specify the amount by which the stat should be changed using the [Operation].

Constant

Uses a constant value. Enter the value to change by within a range of 1~98.

Variable

Uses a value stored in a variable. For example, if variable no. 2 is specified which contains “5” at the time the command is processed, the amount changed will be “5”.

Choose the variable to use from the [Variables] window which can be opened by clicking the [...] button.

 

Notes

·The ranges for each stat are: maximum HP between 1~9999, maximum MP 0~999, and 1~999 for other stats.