[Change State]

 

Function

·Changes an actor's status.

 

Settings

bm171

 

·Under [Target], choose which actor to change the status effect of.

Entire Party

All the members of the party at the time the command is carried out will be the targets of this command.

Fixed

A particular actor will be the target. Choose the actor from the dropdown menu.

Variable

The actor with the same number as the value stored in the given variable will be the target.
For example, if variable no. 2 is specified which contains “5” at the time the command is processed, actor no. 5 will become the target of this command.

Choose the variable to use from the [Variable] window which can be opened by clicking the [...] button.

 

·Under [Operation], specify whether to cause a particular status effect, or remove a particular status effect.

Add

Cause a status effect: The character's status effect will be changed to the status effect type under [Status effect].

Remove

Remove a status effect: If the character has the status effect specified under [Status effect], it will be removed.
If a character has the cursed status, the character's equipment will not be removable.

 

·Under [Status effect], choose the type of status effect to be affected by the [Operation].