[Inn Processing]
Function
·Begins Inn handling.
·An Inn is defined as a shop that removes all statuses and fully recovers HP and MP of all of the player's party members.
Settings
·Under [Message Type], choose the message type to display from the dropdown menu.
·Specify the amount of money (between 0~999999) required to stay at the inn under [Cost].
·If [Player stayed...] is selected as an option, branch handling can be set depending on whether the player chose to stay at the inn or otherwise.
Notes
·If the inn cost is set to 0, inn handling will occur without showing any messages.