[Show Animation]

 

Function

·Shows battle animation on the battle screen.

 

Settings

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·Specify the name of the battle animation to show using the dropdown menu under [Battle animation].

·Under [Target], specify whether the animation should be shown over the [Entire group], or a single enemy.

·If [Wait for Completion] is enabled, all other processing is stopped until the animation has completed.

 

Notes

If the animation itself has a different [Enemy range] (group or individual) from the [Target] setting, the battle animation will follow these rules.

oI. If the range is [Single] and the target is [Entire group], the battle animation will be shown at the same time for each of the enemies.

oII. If the range is [Screen] and the target is a single enemy, the battle animation will be shown over the whole screen, but only the target enemy's image will flash.