[Show Animation]
Function
·Shows battle animation on the battle screen.
Settings
·Specify the name of the battle animation to show using the dropdown menu under [Battle animation].
·Under [Target], specify whether the animation should be shown over the [Entire group], or a single enemy.
·If [Wait for Completion] is enabled, all other processing is stopped until the animation has completed.
Notes
If the animation itself has a different [Enemy range] (group or individual) from the [Target] setting, the battle animation will follow these rules.
oI. If the range is [Single] and the target is [Entire group], the battle animation will be shown at the same time for each of the enemies.
oII. If the range is [Screen] and the target is a single enemy, the battle animation will be shown over the whole screen, but only the target enemy's image will flash.