[Wait for All Movement]
Function
·Carry out all commands in a [Move route] set before this event command, ignoring player controls.
Settings
·There are no settings.
Notes
·When the [Move route] is completed, this event command finishes processing. For this reason, if the move route is not completed, the game will not continue.
This situation may be avoidable if the [Skip If Cannot Move] option is selected under [Move route] or the [Through ON] command is used.
·If [Repeat Action] is enabled under [Move route], the actions will be repeated and the game will stop being responsive.