[Database] → [Common Events]

 

·Common events take effect across the entire game. These are used to gather information about situations such as the player's current location, and also for certain functions that are commonly used.

·Please refer to [Common Event Settings] for settings.

·Common events may also be called using battle events, but their usage conditions will be stricter. (A common event that works correctly on the map may not work correctly during battle.)

·Please take extra caution when using common events imported from RPG Maker 2000 data.