[Database] → [Tilesets]
1.Name
·The name of the tileset.
2.Tileset Graphic
·Specify the tileset graphic for the tileset. Please click on [...] and choose the file.
3.Upper Layer / Lower Layer
·Changes the type of tile to edit. When the tabs are clicked, the respective settings page for each type of tile will be displayed.
4.Edit Mode
·These are buttons for changing layer settings.
·When lower layer tiles are being edited, the [Terrain], [Passability] and [Passage (4 Directions)] buttons will be displayed. When upper layer tiles are being edited, the [Passability], [Passage (4 directions)] and [Counter] buttons will be displayed. Depending on which button is pressed, the options displayed on the right side will change.
·Please refer to [Tileset Properties] for specific details on options and editing methods.
5.Autotile Animation
·Specifies the format for animating sea tiles with 3 frames.
·Under [Sequence], the order for animating the sea tile frames can be chosen. [1-2-3-2] animates back and forth, while [1-2-3] loops over the animation.
·Under “Speed”, the speed of animation of the frames can be chosen from [Fast] or [Slow].
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