[Main Window] → [Menu Bar] → [Tools] menu
·Opens the [Database] window. Definitions for actors' powers, item properties, and so on can be set here.
·Opens the [Resource Manager] window. Graphics, sounds, images, and movies used in game creation can be managed here.
·Opens the [BGM Test] window, which is used to test sound files or for playing music while working.
·Opens the [Search] window, which is used to search for references to variables, switches, and events.